Need flash drive to run: We recommend using a flash drive Built-in Spoofer: Yes Anti-cheat:EAC OBS Write Bypass: No Supported Game Modes: Windowed, Frameless, Fullscreen Supported Processors: Intel and AMD Supported systems:Windows 10 aim Toggle Targets (Player/NPC/Attack Heli/Wounded/Sleepers) - aimbot target selection Target Bone (Randomize/Randomize NoHead/Etc bones) - choose your target bone Target Snapline (customizable color) - a line to your target Select Target (Bind Hotkey) - select a target out of view. Draw Fov (customizable color) - drawing the field of view of your aimbot Aim Fov (0-1000) - setting the field of view of your aimbot PSilent (Always/Bind Hotkey) - perfect silent aimbot PSilent Melee Throw - the perfect silent aimbot for melee throws PSilent Visible Only - perfect silent aimbot for only visible enemies PSilent Radius Hitchance (0-100) - The chance of a shot when a perfectly silent aimbot is working. The maximum hitchans is set the closer to the center of your fov from the enemy. The more chance it will work. The minimum hitchans is the opposite. PSilent Custom Spread (0.0-1.0) - a separate setting for a perfectly silent aimbot. For example, you can use a weapon's total spread as 1, and you'll fire at full spread. If you set psilent to zero spread and press the psilent button, you will shoot at zero spread, but only with psilent. Silent Melee (Always/Bind Hotkey) Targets (Resources/Player&NPC) - silent melee aimbot. It can be used for close combat or ore/tree mining, depending on what you install. For players/npc's, it will hit the target bone you set at a distance of 2-4m. For ore/trees, he will farm and hit markers. Desync (Bind Hotkey) - Desync can be used to shoot behind a wall. You can stay behind the wall and use desync to shoot players/NPCs. Hitchhiking - Hitchhiking desynchronization can be used to completely exclude disabled people. Autoshot - autoshoot desync can be used just for autoshoot. You don't have to do anything, just click the desync button. power shot Min Bullet Queue - Powershot desync can be used to fire bullets at max value. If you disable this feature, autoshoot will start shooting at zero bullets. With powershot, your desync will take care of this, and any bullets that could have been fired will be used later. The minimum burst of powershot bullets can be used for an instant kill. For example, you can set it to 3 and target the "head" bone. If you shoot, the player will instantly die, but if your desync has not collected the minimum number of bullets, he will not shoot until he reaches the required number. Instant hit - instant hit can be used to skip the movement time of bullets and powershot bullets. An instant hit may miss the time you set in "Death Time". Extend On Mountable - The extend on mountable desync can be used to increase the desync of meters on a horse/car/vehicle. Customize Max Desync Time (0.0-1.0) - maximum desync time (optimal desync time is 0.95). Time padding (0-20) - Desync time can be used to exclude invalids, but you sacrifice desync meters. (Optimal desync time is 3-5). Bullet tp - bullet teleportation Bullet teleportation can be used to fire at players/NPCs behind walls. Players/npcs can stay behind the walls and you can shoot at them. Distance (Small/Medium/Large) - Distance (small/medium/large) Bullet teleportation distance. Desync Bullet TP Visible Check Your desync will check to see if it's possible to teleport the bullet to the player. PSilent Bullet TP Visible Check Your ideal silent aimbot will test the possibility of shooting with a bullet teleporting to the player. (only works with psilent vischeck) Visible Check Angles (1-15) The amount of your out-of-sync checks. Can be used for small gaps and openings. (6 is optimal) Extend For Mountable Extends bullet teleportation for mountable players/NPCs. Works better with desync. Extend For Heli Same as Extend for Mountable but for patrol helicopter. Closest Bone(All/Nohead) The closest bone to your bullet. weapon Recoil (0.0-1.0) - weapon recoil setting. Spread (0.0-1.0) - weapon spread setting. A lower value will increase the accuracy of your shots. Disable Aim Sway - Eliminate hand shake when aiming. Automatic - Enables automatic firing for semi-automatic rifles, pistols, nail guns, and other similar weapons. Change Effect Scale Bullet (0-10) - Adjusts the visual thickness of bullets. Silent Reload - silently reload weapons after each shot. Bullet Pierce - Allows you to shoot through certain materials such as trees, ore, and cargo. Shoot Through Friends - prohibit shooting at friends by adding them to the list of players. Instant Eoka - enable instant shooting from the Eoka pistol. Instant Charge Compound Bow - Enables instant charging of the Compound Bow. Attack On Mountable - Attack players or NPCs on mountable items and use items on them. Show Rocket Hitpoint - display of the rocket explosion area. Fake Shots (Bind Hotkey) - imitation of shooting from a weapon using a hotkey binding. Always CanAttack - allow shooting and using objects in the air. Visuals - Visuals Toggle Players (Customizable Color) - Players (customizable color) NPCs (Customizable Color) - NPC (customizable color) Sleepers (Customizable Color) - Separate colors for sleeping players. Weapon (Customizable Color) - Separate colors for player and NPC weapons. 2D Box (Customizable Color) Filled box (Customizable Color) Enemies (Customizable Color) - separate colors for enemies in the player list. Friends (Customizable Color) - separate colors for friends in the player list. Wounded (Customizable Color) - separate colors for wounded players. Mountable Color - separate colors for players and NPCs sitting on vehicles. Names - Names Player Team (Customizable Color) - player team colors to identify team members. Distance - Distance health bar Show Player Belt (Customizable Screen Position) - Display player belt items in a custom position on the screen. Show Player Wear (Customizable Screen Position) - Displays the player's armor/clothes in a customizable position on the screen. Icons Belt/Wear Scale (0.1-10.0) Chams (Filled/XRay/Visible Only (Filled/Xray)) - Change the player model to a custom color using Chams. Chams Visible/Invisible Color Always Visible - See players through infinite walls with chams. world esp radar Draw Directions - Draw the direction of the players / NPCs Radius (10-400) Scale (0.1-10) Entity Size (1-10) Attack Heli (Customizable Color) - Separate colors for patrol helicopter Bradley APC (Customizable Color) - Individual colors for Bradley APC World esp (player corpses/thrown items/automatic turrets/etc.) (customizable color) Distance Max Distance World (0-5000) misc Bright Night and Caves - Bright night and caves Omnisprint - sprint in all directions. Ignore AI Collision - Pass through players and NPCs. Ignore Tree Collision - Pass through cacti and trees. Walking on Water - Walk on water. No Fall Damage - No fall damage. Spider Man - stick to walls. Infinity Jump - no jump cooldown. Custom Debugcamera (Bind Hotkey) - Save Walk Direction and Speed - allows you to simultaneously walk and use the debug camera. Zoom (Bind Hotkey) - Scale (0.05-1.0) (Scale depends on the game's FOV) - Can be used to scale the game's field of view. Custom Game FOV Amount (0-180) - Adjusts the overall playing field of view. Custom Flyhack (Bind Hotkey) - Sprint Speeding (0.0-10.0). Directional Camera (Bind Hotkey) - Flyhack as standard noclip in Rust; you can control your flyhack with your camera. Anti Flyhack Kick - Prevents a flyhack from breaking the rules. Anti Barrier Kick - Prevents a strike from breaking the boundaries of the area. Flyhack Indicators (Customizable Screen Position) - Vertical Movement (Customizable Color). Horizontal Movement (Customizable Color) - Separate vertical/horizontal flyhack anti-kick indicators. Interactive Debug (Bind Hotkey) - Can be used to place wires through walls or pick up items that are far away from the real player. FastLoot - quickly move items in inventory. Always Hotspot - Always hit trees/ore markers. Auto Collectible Pickup - automatically collects hemp/mushrooms/diesel barrels, etc. Auto Dropped Items Pickup - Automatically collects all dropped items. Pickup Distance (0.0-3.0) - The distance at which you can pick up collectibles. On Ladder (Silent Walk) (hotkey binding) - Putting the player in a pose on the stairs. Third Person (Bind Hotkey). Third Person from Target (Bind Hotkey) - Distance Third Person (1.0-25.0m) - Allows you to see another player. Draw Colliders (Bind Hotkey) - Shows barriers, etc. Remove Layers (Bind Hotkey) - Remove layers. Layers (Water/Default/World/Construction/etc...) - can be used to hide trees and buildings. Bunny Hop - Jump like a rabbit. Anti-aim Head Away Back from Target. Unwirebase (In Building Privilege) - Removes all wires in your base with building privilege. Enable/Detect collision - Can be used to easily climb tall buildings. Settings Player List (SteamID/Name/Relation) Copy SteamID - Copy SteamID Set Relation Group (Neutral/Friend/Enemy) Clear Relation Groups on Reconnect Disable Game Input in Menu - Disable game input in the menu ESP Text Size (5-30) - ESP Text Size (5-30) Block Server Commands - Some servers have plugins that send commands to clients, such as "camspeed 0" or "block server commands". The "Block Server Commands" feature will prevent this.