PREDATOR SYSTEMS is a private cheat for Marvel Rivals, engineered for players seeking complete tactical control in fast-paced team-based matches. The product combines an Aimbot module, an extended visualization system (ESP), and an integrated radar for situational awareness β delivering an informative tool without interface overload. The Aimbot module provides stable targeting with flexible configuration: hit zones by body parts, field of view (FOV) radius, smoothing for natural movement. Two FOV types available β static and dynamic β for adaptation to different playstyles. Distance and visibility filters enable exclusion of unwanted targets from acquisition. The Player ESP system delivers comprehensive target information: display of self, teammates, and enemies with health bars, nicknames, hero names, distance in meters, and ultimate charge status. Visual elements include boxes, skeleton visualization, and "visible only" mode for reduced visual clutter. The ESP preview function allows pre-evaluation of settings before activation. The integrated radar renders opponents beyond screen edges with configurable scale and transparency, enabling real-time map control. Additional capabilities: FOV circle display, technical watermark, particle customization (dot color, nexus color), interface background settings, and menu hotkey assignment. PREDATOR SYSTEMS suits users who value informativeness, flexibility, and minimal detection risk. In-game anticheat compatibility, all display modes support, Intel/AMD CPU operation under Windows 10/11. System requirements: π‘οΈ Built-in spoofer: No π Anti-cheat: In-game compatible (NetEase / VAC) π₯ OBS recording bypass: No π₯οΈ Supported game modes: All modes (Windowed, Borderless, Fullscreen) βοΈ Supported CPUs: Intel and AMD π» Supported OS: Windows 10, Windows 11 β οΈ Notice: Non-compliance with system requirements may cause instability. Configuration errors are not grounds for refund. Cheat features: π― AIMBOT: β Enable β activate aiming assistance module π― Hit zones β select priority body parts for targeting β FOV β target acquisition radius π Smoothness β aim interpolation for natural movement π Filters β configure: wall penetration / distance-based π FOV Type β selection: static / dynamic π€ PLAYERS (ESP): π€ Self β display own character π₯ Teammates β visualize allied players πΎ Enemies β highlight opponents ποΈ ESP Preview β preview settings before activation π¦ Boxes β rectangular frames around targets π Distance β target range in meters β€οΈ Health Bar β HP status indicator π·οΈ Nickname β display player name π¦Έ Hero Name β selected character identification β‘ Ultimate Charge β ultimate ability readiness indicator ποΈ Visible Only β display only directly visible targets π Skeleton β skeletal model visualization πΊοΈ MISC: π Bind List β display assigned hotkeys πΊοΈ Radar β mini-map with enemy positions π» Off-screen β markers for targets beyond view π Scale β configure radar interface size π«οΈ Transparency β adjust background visibility βοΈ OTHER: β Show FOV β visualize acquisition radius on screen π·οΈ Watermark β display cheat name in interface βοΈ SETTINGS: π¨ Background β customize menu background appearance π·οΈ Technical Watermark β service information display β¨ Particles β visual effects customization: π΅ Dot Color β crosshair marker color settings π£ Nexus Color β special effects color configuration β¨οΈ Menu Key β assign interface access hotkey